Project: LEARNINGIFELSE - Full-Stack Web Development | Pool Deza
Details, tech stack, key features, and impact of LEARNINGIFELSE
Immersive VR Experience for Programming Logic Learning.

LearningIfElse is an innovative Virtual Reality application designed to transform the teaching of abstract programming concepts into a tangible and gamified experience.
Developed as a high-impact pedagogical tool, it allows engineering students to master conditional logic (If/Else) by interacting with objects and making decisions in an immersive 3D environment optimized for Meta Quest 3.
This project was a technical collaboration with Pantaleon Villegas Victor Anthony, focused on creating an educational system that overcomes traditional learning barriers through the use of hand-tracking and immediate feedback.
- PartnerPantaleon Villegas
- Year2024-2025
- PlatformMeta Quest 3 / Standalone
- PerformanceConstant 60+ FPS
Game mechanics designed to teach programming logic through interactive challenges in VR.
Dynamic respawn system with object pooling that ensures fluid transitions and continuous learning.
Use of baked lighting and light probes to maintain high visual quality on mobile VR hardware.
Modeling and optimization of assets in Blender to maximize performance on Meta Quest 3.
Implementation of custom shaders in HLSL and drastic reduction of polygon counts to maintain stable 60 FPS without losing visual fidelity.
Refactoring the respawn system using Object Pooling, eliminating latency caused by repetitive object instantiation.
Creation of intuitive interfaces and controls using Hand Tracking, overcoming input complexity in 3D environments.